![]() ![]() ![]() ![]() Even so, their martial skills are secondary to the magical power they wield: power to heal the sick and injured, to smite the wicked and the undead, and to protect the innocent and those who join them in the fight for justice. Paladins train for years to learn the skills of combat, mastering a variety of weapons and armor. Although many paladins are devoted to gods of good, a paladin’s power comes as much from a commitment to justice itself as it does from a god. Different paladins focus on various aspects of the cause of righteousness, but all are bound by the oaths that grant them power to do their sacred work. The Cause of RighteousnessĪ paladin swears to uphold justice and righteousness, to stand with the good things of the world against the encroaching darkness, and to hunt the forces of evil wherever they lurk. It is a source of power that turns a devout warrior into a blessed champion. Whether sworn before a god’s altar and the witness of a priest, in a sacred glade before nature spirits and fey beings, or in a moment of desperation and grief with the dead as the only witness, a paladin’s oath is a powerful bond. Whatever their origin and their mission, paladins are united by their oaths to stand against the forces of evil. His spear flashes like his eyes as he jabs again and again at a twisted giant, until at last his light overcomes its hideous darkness. Silver hair shining in a shaft of light that seems to illuminate only him, an elf laughs with exultation. Silently, he stalks into their midst and whispers an oath, and two orcs are dead before they even realize he is there. Divine radiance shines from her hands, the man’s wounds knit closed, and his eyes open wide with amazement.Ī dwarf crouches behind an outcrop, his black cloak making him nearly invisible in the night, and watches an orc war band celebrating its recent victory. Good luck.Create your free Character Paladin Class DetailsĬlad in plate armor that gleams in the sunlight despite the dust and grime of long travel, a human lays down her sword and shield and places her hands on a mortally wounded man. I don’t recommend doing that as a constant attack, but it’ll nullify a hit if they’re rolling under you.Īside from that it’s just bob and weave, and pray. You’ll likely have mana to burn, it’s health that’s in short supply. You may need to burn some mana to do this, but mana isn’t really an issue in this fight. If you get hit heal again, your second attempt will likely stick. if you feel you need it just stand tall and heal. Take these opportunities like a starving man in the desert. whenever one of them dies, you have a couple seconds to heal once, even twice if you’re lucky. They can be wall-grabbed and you can idle there hugging the wall until the right moment to jump off and dodge back into the middle of the ring (you def need the wall-grab ability here). You’ll often get lucky and just miss the guy charging from offstage. Even when they’re on opposite sides, get in a hit or two, and then just jump / dodge blindly because bro #2 is undoubtedly coming for your ass from behind. As much as you can, try and position them to the same side by dodging / jumping. Same strategy applies from above, but the problem is when they’re on opposite sides of the ring. Get in two hits per sequence, dodge and/or jump over him, repeat. Their attack patterns are such that they’ll occasionally present straight up undodgeable scenarios. I tried a bunch of loadouts and these three seemed to give me the best chance but it’s pretty dependent on your run honestly. ![]() “heal fast”: you need to heal in this fight, very on brand ability for that task. They do chip damage constantly and can finish off knights that are close to death for you which is a godsend. loadout: -weaverlings: these guys do some WORK in this fight. Hardest boss I’ve encountered in the game thus far, by far. Just beat these guys after about 15 tries, what a bitch this fight is. ![]()
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